Little Square Guys (INTERACTIVE)
This was my second time messing around in Rive, an interactive 2D animation software. I wanted to make something a bit more complex than a single animation that triggered with a hover or click, and I landed on making a simple drag-and-drop interaction with cute squares!
On the surface, it's like a very basic toy, but programming everything with Rive's State Machine system was a huge challenge. Pictured below is the initial prototype I made as a test, along with ONE of the many State Machine layers I created for the final file... It couldn't even fit on the screen, haha. I immensely enjoyed working on this, and I know for a fact I'll keep playing around with Rive!
I recommend checking out the file on the Rive Marketplace through the button below! The version you're seeing here has feathering deactivated due to website restrictions, so the shadows are much harsher than they should be.
Click here to play with this file in the Rive Marketplace!Expressive Rigged Cat
My first ever time attempting to create slider controls within After Effects, in order to animate a fully rigged character. Instead of drawing out the character in Illustrator and importing the layers into After Effects, I drew the character within After Effects itself, which really sped up my process and allowed me to pull off some funky trim line tricks with the rigging (notice the receding and overlapping head outlines when the cat turns).
I had an absolute blast during the technical rigging process. I loved the feeling of making something that could potentially be used by anyone besides myself. It felt like creating a puppet, with all its complex joints and controls. I'll be looking forward to going back to these rigging techniques if I ever deal with more complex characters in the future!